The clients who love Monster’s Inc., will enjoy this game.
Speech therapists enjoy using it in classrooms and kids enjoy using the game at home while improving skills. Can you guess who might be behind the door?
Mastermind (adult favorite) and Clue (pre-teen favorite) are two other games that can work on similar skills. To make one that is edible, try making a trail of edible items and have clients guess what they know about the person who would have left such a trail. (ie. if all the items in the trail are sweet, then one might believe they have a sweet tooth or that they do not like anything sweet)